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Multiple healadins – dealing with it

10/20/2009

My raiding group has recently had one of the tanks decide to go Holy, so we’re finding ourselves suddenly with three healadins.  Not ideal, but it got me to thinking of ways to deal.  Of course, even -two- healadins is not ideal.  Let’s discuss how to work healadins into your 25-man healing!

– One healadin –

By far the best situation!  Most of ToGC-25 requires two tanks, so you’ll be needing a Disc priest to also be on the tanks.  If you have a Resto druid, make sure they are rolling Regrowth and Rejuvination on each tank.  If you have a Resto shaman, they’ll want to have their Earth Shield on either the weaker tank or else the Disc priest’s target.  Any Holy priests you have in the raid should be rolling their Renew on both tanks as well, as well as helping to keep Inspiration up on the target the Disc priest isn’t on.  (The secret to ToC is tank healer throughput and smart healing from the raid healers, really.)  Have your healadin Beacon of Light the Disc priest’s tank, while the Disc priest uses PW:Shield on the healadin’s tank as often as possible.  And make sure that healadin keeps up Sacred Shield and the Flash of Light HoT!

If you don’t have a Disc priest, I suggest you get one, even if you have two (or more!) healadins.  Disc priests are very useful in ToC, what with the spike damage and the constant hits your tanks will be taking.  You -can- do it with a properly specced and heavily geared Resto druid on the second tank.  I’d suggest taking the talents and glyphs to maximize Nourish, as well as your haste.  The Tree would have to roll HoTs very heavily, Nourishing spike damage and be ready to Swiftmend at any time.  That should be enough throughput to keep the tank up.  It’d be hell on your mana, though.

– Two healadins –

You can work this pretty well with multiple tanks, although the synergy isn’t the best.  The main problem with using multiple Holy paladins is that they don’t give any sort of padding to the tank; all healing is in big chunks.  That means that there is a big chance one heal will land directly after the other, resulting in huge overheal and wasted mana, as well as gaps without any healing.  With multiple tanks, this is mitigated somewhat in that Beacon of Light overheal isn’t all the detrimental, but it doesn’t solve the issue of heal timing and lack of padding.

During two tank fights, each healadin should have an assigned tank to heal, while using Beacon of Light on the other.  Sacred Shield should also be kept up at all times, along with the Flash of Light HoT.  All the raid healing notes from above still applies, so be sure that your raid healers are doing all they can to help keep those tanks up.  If your raid healers are really on the ball and you have sufficient Resto druids/Holy priests, this can be quite a nice combination.  If you have three tanks (ie. Gormak during Beasts, Anub), it’s even better!  Two tanks will be healed via Beacon while the healadins “heal bomb” on the third tank.  Just make sure there is lots and lots of padding on all three tanks!

– Three healadins –

This is where it gets messy.  One of your Holy paladins is going to have to raid heal!  Generally, do what you’d do if you have two healadins, picking one of your three who has the best reflexes to be on the raid.  That “odd paladin out” is going to have the job of watching both tanks and judging which is most in need of their Beacon of Light during various points of the fight, using their fast heals (Holy Shock and Flash of Light) to handle raid burst damage and being ready to switch Beacons at any time.  I actually like having that third healadin still use glyphed Holy Light to allow big heals on people who need it with lots of splash, but it’s debatable if that’s the way to go.  Really, the secret to having this third paladin is all in the reflexes and clear judgement.  I’m not going to lie, bringing three healadins is severely nerfing your healing output.  Sometimes you don’t have a choice, though, which is very sad.

A note:  The third healadin should -not- use their Sacred Shield on either of the tanks, as it will override one from the tank healer.  Putting it on him/herself is a good idea, though, just in case.

If you have three tanks (again, Beasts or Anub in ToGC-25), generally you should assign a Beacon/SS target to each and then they can cover each other’s tank.  It’s really a bit of a waste, since there will be insane amounts of healing overlap, but again, it can be done if necessary.

– Conclusion –

If you can avoid it, do it.  While I know the limitations of having two healadins in ToC, I actually really like it as long as I have raid healers I can count on.  Your groups may vary and it’s all about bringing really skilled people and playing around with your limitations.  🙂  Good luck out there!

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2 comments

  1. This is such an awesome post. I love hearing about how other healing leads organize their heals, especially with what we shall call “non-optimal” healing choices!

    I’d love to hear more about how you arrange your healers and your reasons for doing so. I myself am more of a hands-off kind of person, so I pretty much just give folks very basic assignments and assume they know what to do from that point on. I’m curious what you do? Do you tell each healer what they need to do during each phase? Do you instruct them on which spells to use when, that sort of thing?


    • It depends, really. In most cases, I trust my healers to know what spells are most useful in each fight, but sometimes I have to step in. I’ll post about it at some point, once I’ve had a chance to chew it over, but in general the harder the fight, the more detailed the assignments. Things like Iron Council-25 on harmode require that I map out each assignment so that there is no healing overlap. Sometimes, even once a fight becomes easy (XT-25 hardmode), the fight mechanics are still complicated enough that I need to go into some detail. 🙂



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